The past couple of weeks I have been looking into Halo 3: ODST. I am a huge Halo fan and have been ever since my mate over the road first got the original XBox and we used to play Halo: Combat evolved, or Halo 1 as it’s more commonly known. ODST is a GamesCom at the moment so I though why not lets talk about it now!
For all you who missed my Halo 3: ODST round up or you just have never heard of Halo 3: ODST for some bizzar reason. Fans to the series are in for a surprise because you will not take the role as Master Chief. You are one of a squad of Orbital Drops Shock Troopers, of ODST for short. Your gonna find yourself with a different Head Up Display, weaker over-sheild, different types of visors for example night vision, you won’t be able to duel wield or jump very high.

I know some of you are thnking this is gonna be crap, becuase there is so much stuff that has been taken away, well to me this looks like the opposite, it has gone back to some of the basics from Halo 1, which is great because as good as halo 3 was MC was a uber powered spartan by the 3rd installment. It will be great to see what it is like going back to what halo’s game play was originally like…kind of.
This post however is not an overview, today I want to give you an in site into one of the multi player elements of the game called Fire Fight. This is a four player co-op mode, where each player takes on the role as an ODST member. Now assuming you are familiar with Gears of war 2 or even Time splitters. Well in Gears you have a horde mode, were wave upon wave of enemy troops come and you have to kill them, and in Time Splitters in some challenges you get wave after wave of zombies.
Fire Fight is Halo’s answer to the Gears horde mode or the zombie killing fest in Times Splitters, you are thrown on to a map and then you have to kill wave after wave of enemies that are increasing in difficulty. The aim is to kill them all before they kill you. This, I think, is truly awesome. If you cast your mind back to the Evolution Of The FPS post you know there is nothing I love more then just running round and killing with no other objective.

The beauty of this mode is, you have no idea what you will be facing next, from what I gather every covenant enemy from the Halo universe will be dropping in and raining on your parade. So at one point you can just have couple of grunts and jackals, or you can have a siege of brutes with a side order of wraiths, the possibilities are endless!
What I would love to see though is some sort of Flood fire fight mode or wave within the multi player game, or even one of the waves being a scarab, this is me just spilling my guts here so none of what I had just said is confirmed, but imagine if it wasn’t just Covenant.
As with each wave getting ever more difficult the Halo 3 skulls play a part as well, each round will enable one or more of the skulls from Halo 3 just to add to the action.
Fire Fight does look amazing and I cannot wait to get some peeps together and start murdering Covenant.

As this game is coming out on next month I think it will be a good idea for me to review Halo: Combat Evolved, Halo 2 and Halo 3 for the blog so that come release I can do a comparison, and tell you if the next instalment in the Halo franchise is good enough.
I’ll also throw in the Halo Wars review I have been meaning to do for good measure!
Halo 3: ODST is set for release on September 22nd on the Xbox 360.







[...] in my ODST Fire Fight article I mentioned that I will be taking a trip down the Master Chief’s past, and give you [...]