For the past week or so now I have pretty much been playing the Left 4 Dead 2 demo non-stop. Being as skint as I am, I need to get my hands on all the free gaming I can at the moment. So as I ploughed my way through countless amounts of zombies and the undead, I got thinking - Is Left 4 Dead a welcome return to the classic style First Person Shooter (FPS)?
Let me lay down some facts here, as you are all aware by now I grew up with the FPS genre - so when I say Classic FPS I mean games like Wolfenstein 3D, Doom and Duke Nukem 3D. The principle of the single player - and indeed co-op - campaign in these games is simple. You run through the level gunning down everything that moves, until you get to the end of level goal - usually a big button that says end of level, and finally you get your level statistics. It was very simple gameplay back then, but hell was it damn effective; nothing compares to unloading a clip of ammo into any unsuspecting demon, nazi or indeed alien.
First Person Shooters nowadays have evolved. When you pick up and play the campaign mode in Halo, or Modern Warfare you are thrown into a different kind of gameplay that is more objective based. Instead of just gunning you way through hordes of enemies to get to your one and only goal, you have to fulfill objectives that go towards obtaining that end level goal. Now this is definitely a more in depth style of gameplay that most gamers have come to expect these days, but I find that this new style of first-person shooter is less of a stress reliever that Doom and Wolfenstein were.
Ever since the first Halo, I have come to accept this objective base style of First Person Shooter. The Unreal Tornament franchise tried to keep to the classic style with its tournament based killing spree, but for me it just wasn’t the same. Then Serious Sam came along, which was damn good for just non stop killing, but in my mind it lacked something, (AKA Story) and wasn’t the serious survival FPS I wanted. I was about to say goodbye to the old style FPS, but then I played Left 4 Dead 2.
Now I have got my hands on this demo I have been kicking myself quite hard. Mainly because I should have been bitten by the Left 4 Dead bug a while ago with the first game. Granted I had a little go on the first game over my mates house but I really didn’t take it in and I regret doing so. To my mind Left 4 Dead is the next generation FPS game I have been hunting for. It returns to the classic FPS game genre with its simple, run, gun and get to your goal in one piece, but not only that, it brings lovers of this type of FPS game play together. Being mainly a co-op driven game, it somehow gets the balance of single player action and team based survival just right, meaning you can either play this on your own or with friends, no problem. Kind of reminds me of the Doom Co-op campaign days, ahhh memories.
The one thing I love about the ‘kill everything that moves’ game design is that pretty much anyone of any skill level can pick up and play it, not only that, they can also get good at it. To be honest I did struggle a bit with my first encounters with a Tank and a Witch, as I hadn’t played the first L4D much, if at all. I really didn’t know what to expect when a Witch was around. Basically I heard the crying, saw a sobbing zombie, thought it would be great to put her out of her misery with a shotgun shell to the back of her head. Next thing I know I am on the floor screaming AHH MY FACE!!! Can anyone say N00b!1!
The beauty of this game and indeed style of First Person Shooter is that you can attack it in any way you see fit. Some people like to stay behind and pick enemies off. I personally love to grab the nearest melee weapon, smother myself in Boomer Bile and shout something along the lines of “Here Zombies!! Lunch Time!!” and see how many of the undead buggers I can decapitate, it was the same with Doom, find a horde of pinky deamons and hack them down with the chain saw.
I gave the Left 4 Dead 2 demo to GuitarGirl to try, seeing as we did the expo coverage together I thought why not. She had a go, and her approach to the gameplay was somewhat different to mine. I love to lead the group and kill as many zombies as possible, where as she likes to hang back and pick them off. Both methods are effective. It’s just I remember GuitarGirl playing the demo and accidently setting a car alarm off. It happenes to all of us in L4D at some point. So the zombie horde came in their thousands and she survives it. Thing is, her team mates were on the brink of dying and she remarkably still has pretty much full life and was standing on a table. Then she says “I think I pissed my friends off because they’re nearly dead - But I’m OK because I am standing on the table!”….Facepalm.
As you can see. Left 4 Dead to my mind is a welcome return to the classic style of First Person Shooting. With simple controls, non-stop killing and one goal in sight; to survive the zombie apocalypse. I will no doubt be putting both Left 4 Dead games on my christmas list, and now I breathe a sigh of relief that the classic, kill-everything-that-moves style of gaming is back. I welcome it with open arms, lets just hope a charger isn’t going to mow me down in the process.
Garv.






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