Fallout New Vegas Preview

Ah my beloved Fallout, finally back where it belong; back East in Nevada and Mojave Desert, but not, of course in its original isometric style. But that’s the old school fan in me talking. So what do we have to look forward in this latest standalone incarnation in this post-apocalyptic series?
In this incarnation you don’t start playing as a Vault Dweller, but are instead identified as ‘The Courier’ carrying important information to the New California Republic, a faction that old fans will recognise from Fallout 2 who has now come to dominate the whole of California and is spreading beyond.
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If zombie games have taught me anything, there are two ways to survive in a zombie apocalypse. 1) keep to the shadows, don’t let the zombies see you and get to the safe house in one piece. Or 2) run through the zombie ridden enviroment taking out every single zombie with a whole array or weapons and blunt objects till you finally plough your way through to the safe house. As you can probably guess the latter is my favorite, games like Left 4 Dead and Dead Rising to rank highly in my books. So am I excited for the next installment in the Dead Rising zombie apocalypse?
Continue reading ‘Dead Rising 2 The Zombie Apocalypse Continues’


It is very simple to compare a game like Nintey Nine Nights to the Dynasty Warriors games both the games have the same sort of game play and mission based system. The idea behind these games is to take down armies of soldiers and complete objectives to win a war against your foes.
So as you can imagine with these type of games you get a stupid amount of soldiers coming towards you and you have to fight them all off, it is pretty much a whole army vs you. Now in all honesty when I first played these type of games, the whole game and concept didn’t capture my imagination, it didn’t draw me in. You think it would as I do love my hack and slash games but there was something about the Warriors games and indeed the first Ninety Nine Nights (which we will now label N3) .
Continue reading ‘Nighty Nine Nights 2 Demo Review.’

I have always had mixed feelings about the Mortal Kombat series. Back on my SEGA Mega-Drive I loved playing Mortal Kombat. Sure I was pretty rubbish at it seeing I was about 8 years old and I was pretty much mashing the joy pad to see what it did (This method wasn’t the best way to execute fatalities). But as I grew up, so did MK and somewhere down the line I lost interest. The games seemed a little slow and maybe even a bit buggy to me. Scorpion and Sub Zero were never the same in my eyes, and the disappearance of Johnny Cage in the later games pretty much nailed it on the head for me.

Johnny Cadge Is Back - Image From IGN.com
Continue reading ‘The Return Of Mortal Kombat’

Up up and….away?
Over the last couple of weeks teaser trailers and artwork has begun to appear giving us a small glimpse of the next installment in the highly popular Bioshock series.

Continue reading ‘Bioshock Infinite’


September looks to be an excellent month for games, with titles such as Dead Rising 2, Kingdom Hearts: Birth By Sleep, and the long awaited release of Halo: Reach. However, even with such titles on the horizon, Metroid: Other M is amongst the most exciting. While I’m looking forward to seeing continuations of my favourite series’, a lot has changed in the world of Samus Aran since Prime 3: Corruption and it’s certainly going to be a refreshing experience.
While it’s been known for a while that Ninja Gaiden’s developers Team Ninja have been working with Nintendo on the new Metroid title, and that it would comprise of a mixture of gameplay elements from both 2D and 3D styles, it’s not until more recently that we’ve been given a more detailed idea of exactly how the game will work. But as the game’s release draws closer, I can now give a clearer idea of exactly what you can expect with the new sci-fi adventure.
Continue reading ‘Metroid: Other M Preview’

I have been looking through the Plus XP archive and I have realised that me being the keen FPS player I am, I haven’t mentioned anything about Rage yet. Now seeing as id software is one of the grandfathers of the FPS genre and they have indeed been working on Rage for a long time.

So what is Rage? Are we going to see if this is the next FPS marvel from the original creators of the FPS genre? Well sit back and find out.
Continue reading ‘id’s new Rage.’

Ever since the release of the Wii, the gaming market has seen a radicle change. People who didn’t really have any inclination to play video games (I.E grandparents, old people, boring mum and dad folk) had the sudden urge to pick up a Wii-mote or the Wii balance board and start playing video games. Games such as Wii Sports Resort, Wii Fit and Family Game Night were being played in homes all over the world. Then with the introduction to things like Mario Kart to the Wii people everywhere, whatever age were falling in love with gaming once again.

Now when one console developer does it, eventually all of them are going to jump onto the band wagon. This is where PlayStation Move and Microsoft’s Kinect come in. They have been a long time in development, but about christmas time this year, you are going to experience what Microsoft and Sony have to offer. Myself and GuitarGirl24 on the other hand got a sneak preview of what Microsoft’s Kinect has to offer.
Continue reading ‘Hands On With Kinect’


Assassin’s Creed II was a hugely enjoyable game for me – one of the best sandbox style titles I’ve played. Unlike it’s predecessor, the game was chock full of things to do and places to see – taking the original concept and melding it into something vastly more exciting. Truth be told, I’ve still yet to get the DLC, since I’d long since stopped playing since it’s release – but I could quite happily say I was satisfied with my purchase and even managed to get my first Platinum Trophy by tracking down every last feather in the beautiful Italian regions of Venice, Florence and Tuscany. It’s rare I say that a sequel surpasses a predecessor in every way – but this time I think they managed it.
The upcoming release of Assassin’s Creed: Brotherhood this November did get me wondering what exactly we should expect. Firstly – the game is not deemed a true numbered “sequel”, secondly - it’s only been a year since the release of Assassin’s Creed II, as opposed to the two-year gap between the first two titles, and thirdly - I haven’t noticed nearly as much advertising for the latest installment. It’s perhaps because they’ve simply decided to follow the plot of the same character that they have made these choices (akin to Final Fantasy X-2), but the reluctance to number the title does make me wonder if the game will feel more like an expansion than a true sequel. So what do we know? I’m here to tell you what I can.
Continue reading ‘Assassin’s Creed: Brotherhood’
