Contributed by CJ When Dragon’s Dogma was first shown, I greeted the trailer with a little skepticism; not particularly wowed by the sense of design, or instilled any sense of awe whatsoever. Instead my gut reaction smacked of Capcom trying hard to capture the Western gaming market. Skyrim was building popularity, both Demon’s Souls and Dark Souls had attained a cult following, and that’s even before you factor in the universal success of the likes of World Of Warcraft. Little [...]







