Posts Tagged ‘Assassins Creed

14
Aug
10

Assassin’s Creed: Brotherhood

Assassin’s Creed II was a hugely enjoyable game for me – one of the best sandbox style titles I’ve played. Unlike it’s predecessor, the game was chock full of things to do and places to see – taking the original concept and melding it into something vastly more exciting. Truth be told, I’ve still yet to get the DLC, since I’d long since stopped playing since it’s release – but I could quite happily say I was satisfied with my purchase and even managed to get my first Platinum Trophy by tracking down every last feather in the beautiful Italian regions of Venice, Florence and Tuscany. It’s rare I say that a sequel surpasses a predecessor in every way – but this time I think they managed it.

The upcoming release of Assassin’s Creed: Brotherhood this November did get me wondering what exactly we should expect. Firstly – the game is not deemed a true numbered “sequel”, secondly - it’s only been a year since the release of Assassin’s Creed II, as opposed to the two-year gap between the first two titles, and thirdly - I haven’t noticed nearly as much advertising for the latest installment. It’s perhaps because they’ve simply decided to follow the plot of the same character that they have made these choices (akin to Final Fantasy X-2), but the reluctance to number the title does make me wonder if the game will feel more like an expansion than a true sequel. So what do we know? I’m here to tell you what I can.

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16
Jul
10

My Sandbox Heaven

I can have quite high expectations when it comes to games, and Sandbox titles are one of the genres which I find hardest to be satisfied with. While most of my favourite elements within them have been done before, I often find that most sandbox titles will contain some of the elements that I enjoy, yet fail to meet my expectations elsewhere. Perhaps this is simply a matter of developers allocating their priorities to one area over another, or maybe they just think that their games will feel complete without them.

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10
Nov
09

Eurogamer 2009: Assassin’s Creed II

ezio-fight

The first Assassin’s Creed was a title I had mixed reactions about – the game boasted impressive graphics and complex climbing animations, alongside a brilliant concept and some clever mechanics. However, after playing it for a while, I couldn’t help but feel the game lacked variety, with its repetitive missions, easy combat and basic objectives – in a way it felt as though the game’s engine was more advanced than its actual gameplay. Although it was enjoyable in many ways, it had plenty of flaws and really felt as though it needed work.

So, with the announcement of Assassin’s Creed 2, my curiosity got the better of me. Would the title take the good aspects of the original and flesh it out into a good title? Or would it simply be more of the same disappointment?

The game had perhaps one of the longest queues at Eurogamer, and being a long demo I could see why. Taking control of Ezio, you were let loose upon the streets with a mission to hunt down some archers in order to allow an ally to replace them in for some pre-assassination preparation.

My first impressions of the game were that it was indeed much more colourful than the original, the Italian setting giving much more allowance for attractive settings as opposed to the dusty areas of AC1. The controls felt very similar, allowing for the usual parkour, although I must admit I was a little rusty. One of the biggest additions is water, which has been added perfectly, allowing Ezio to swim – something that was clearly lacking in the first. The water looks good, and you can even take control of a small boat to sail on if you wish.

ezio-dive-screenshot

Ezio has access to a much larger range of weapons this time – alongside the normal hidden blades (he has two, rather than one), he is able to purchase new weapons, such as daggers and halberds. The demo allowed me to use a dagger, and by grabbing an enemy it was possible to cut the enemies throat, which reminded me of Metal Gear Solid 3. However, I found it tricky to get the hang of, and found it very difficult to actually assassinate any archers without getting spotted, ending up resorting to melee combat – whether or not this is simply due to the lack of a tutorial I do not know, but I didn’t feel as though I were doing anything largely different to my experience with the first game. I recall AC1 having the ability to move low profile and hide your face, which I couldn’t seem to do this time, hopefully I just didn’t know how to, or it just wasn’t implemented into the demo. The combat itself seemed similar to the first, and I liked the fact that Ezio can taunt, his personality a lot more fun than Altair’s was.

Money has now been implemented into the title, so it is possible to purchase items and hire assistance, although I didn’t get much of an opportunity to use this. However, this hopefully means it will now be possible to shut beggars up with coin rather than a kick to the face, assuming they’re still around – the amount of time’s I found myself screaming “JADE RAYMOND DIDN’T GIVE ME AN OPTION TO GIVE YOU MONEY YOU DAFT SOD” were more than they should have been in an ideal world.

One nice thing I did notice was that I didn’t hear any repetitive audio clips – although over the general noise of the expo, I may have missed it – I only hope they remembered to give more than ten lines of random dialogue this time whilst wandering the streets!

To be honest I was a bit disappointed with the demo as it didn’t feel as though it gave me an opportunity to really experience the title’s potential and new features – save for the addition of water it was all fairly simple stuff. That’s not to say the game won’t have the features; only that the demo didn’t allow me to try them out. Having completed the first, most of it was rather standard gameplay and I can only wait to play more of it until I can see how good it really is. The game will supposedly allow for almost triple the amount of different side-missions, and should flow better than the first game in terms of plot. The title is said to allow for customisation of Ezio’s appearance, the use of Leonardo Da Vinci’s various contraptions, and many other little additions such as a notoriety system and more weaponry. Also, it’s going to incorporate a day and night system – so there should be plenty of opportunities for night-time assassinations!

ezioatnight

Talking to the game’s representatives, I was told that the full title will cover much, if not all, of Ezio’s life – covering his birth, aging and education on his way to becoming an assassin. This aspect interests me greatly, and I believe he will be a much deeper, more likable character than the egotistical Altair was at times. Obviously I didn’t get to see any of this, but it sounds good.

From the small chunk that I played, Assassin’s Creed II looks as though it will take most of the good qualities of the first and add to it with new features such as water and money. However, I think we’ll need to wait a bit longer for a real analysis, since I know there is much more to experience than I actually managed to get my hands on.

-Leon

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06
Nov
09

Eurogamer 2009: Eurogamer 2009 Videos.

Here are all the videos from last Weekends Eurogamer Expo. We have interviews with Valve, Ubisoft and Media Molecule. We also have gamers impressions of The New Super Mario Bros Wii and Aliens Vs Predator.

So sit back and relax as you watch these highlights from Eurogamer 2009.

Plus XP’s Garvaos speaks weapons and swimming on Assassins Creed 2.

Guitar Girl 24 talks to Chet from Valve about upcoming sequel L4D2. ARGGHHHHH ZOMBIES!

Garvaos takes a breather with media molucule for a candid chat on LittleBigPlanet.

Francis asks the questions we all want to know. HOW DO YOU GET INTO THE GAMING INDUSTRY?

The gang do the rounds with gamers impressions from the AvP demo available at Eurogamer.

The Plusxp and Gamersunite gang join forces to discuss our impressions on playing the game. Nintendo did not sponsor us for our positive reviews of the game, we all genuinely liked it that much.

Then again party games do usually make good expo games.

***

My Site www.gamers-unite.com will be coming soon.

- markBOSS

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03
Sep
09

Upcoming titles galore!

This year, I’ve felt that the good game releases have been very sparse, few titles actually giving me any genuine interest or excitement. However, lately there has been a huge influx of gaming news that have peaked my interest, although sadly most of them wont be released until next year or possibly even later. Anyway, here’s a round up of what I’m looking forward to, and when the current release dates are scheduled for. Let me also point out the new ‘Upcoming releases’ section added to the menu above, where we will list many of the upcoming games, release dates and links to the articles that cover them!

September 2009

Final Fantasy Dissidia – PSP

Dissidia is the all new Final Fantasy fighting game starring heroes and villains from most of the games of the series, allowing epic battles between FF fans favourite characters in strange matchups such as Cloud vs Kuja and Sephiroth vs Kefka. Boasting a story mode and RPG-esque levelling system, Dissidia looks to be an exciting title with plenty of impressive visuals and fancy battles. Definitely one for the FF fans out there! Dissidia is released tomorrow, so you won’t have to wait for this one!

 

WET – X360/PS3

A fast paced, third person shoot ‘em up that seems to be the love child of Max Payne and Stranglehold, the beautiful but deadly Rubi is out for blood. Featuring crazy moves and plenty of slow motion shooting, WET’s over-the-top action and Tarantino moments could turn out to be something quite special. The game is currently due for release on the 18th September.

Halo 3: ODST – X360

Everyone’s favourite shooter returns, although with a new hero. Master Chief steps down for a rookie of the ODST unit, in a spinoff title that is set alongside the plot of Halo 3, with an all new campaign mode. However, I’m sure there will be just as much alien-shooting and online multiplayer as ever before, as Halo will no doubt take the online gaming world by storm once again. ODST is due for release in the UK on the 22nd of September.


October 2009

Kingdom Hearts 358/2 Days – DS

A spinoff of the Kingdom Hearts series, 358/2 days is set between Kingdom Hearts and Kingdom Hearts II, starring Roxas and covering his own story between his creation, and leading up to his role in the second title. The game will be a full 3D title in the vein of  the main KH titles, with Roxas fighting alongside members of Organisation XIII in various worlds. The game will introduce new styles of character customisation, and offer some form of multiplayer. The game is due for release on the 9th of October; expect to hear more on the title beforehand.

 

Brutal Legend – X360/PS3

Starring Jack Black as the voice for the game’s lead character, Eddie Riggs, Brutal Legend is a third person title set in an open world where Rock is the law. Eddie finds himself transformed, his rocking abilities giving him supernatural powers as he fights using his guitar, an axe and his self-built hot rod to fight the evil powers that threaten the land, and no doubt save the day. Featuring cameos from rock legends such as Ozzy Osbourne, Judas Priest’s Rob Halford and The Runaways’ Lita Ford, Brutal Legend looks like a must have for any self-respecting rocker. Brutal Legend is currently scheduled for release on the 16th October.

November 2009

Assassins Creed 2 – X360/PS3

Assassins Creed 2 will take all the good things from Assassins Creed – a free roaming world, stealth kills and parkour-style exploration, and improves upon it in many ways. The new lead, Ezio, is able to swim unlike his predecessor, has dual hidden blades, can use a myriad of different weapons and gets access to a host of contraptions from Leonardo Da Vinci, including the flying machine. Assumedly with an improved AI, and more varied missions, AC2 is looking beautiful and hopefully something well worth paying for. Assassin’s Creed 2 is due for release on the 20th of November.

My next post will cover what there is to look forward to next year, so stay tuned!

-Leon

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