Posts Tagged ‘Halo 3

29
Jul
10

Forging Another World.

The For-runners are back, and this time it’s up to you what is built.

Halo 3 brought us something that console fans had been yearning for in one shape or form since Halo: Combat Evolved, and that was a level editor of sorts. Dubbed Forge, this basic level editor would let players customise some of their favorite maps with a variety of weapons, props and vehicles.

Later on in Halo 3’s life Bungie released some unique DLC expand forge further, 2 maps came out over the months the first of which was Foundry, where keen level editors were given a small blank space to play with and a lot more terrian objects to play with, such as bridges, shipping containers etc, this got gamers such as myself pretty excited at the amount of freedom you had in such a small area. But when Sandbox came out for Halo Forge this took map editing for Halo 3 to a whole new level. You could create pretty much anything you wanted within reason, you were given 2 tiers to customise with a wealth of terrain and landscaping tools. With Sandbox I created my own game pretty much, which never really took off, but I may bring it back.

Continue reading ‘Forging Another World.’

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08
Jul
10

The Revival Of An Old Friend

Ok if you have been keeping up with Plus XP you will know full well now that I absolutely love everything Halo. I have been a fan of this game since its first game back in on the original Xbox, or X Brick as I liked to call it back then.

My first taste of Halo came about when I was round my mates house playing multiplayer split screen. We were playing split screen death match and we chose a nice little level known as Blood Gulch. This was a very simple map that had a base on either side of the map, and a huge wide expanse of land in between. The perfect setting for pretty much any team based game variant. It was also perfect for vehicle battles and anything you can think of. The most simple of maps but the most used throughout Halo: Combat Evolved

Blood Gulch - The First Incarnation

Continue reading ‘The Revival Of An Old Friend’

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27
Apr
10

The Weapons Of Halo Reach

I know I know! Blogs around the net have done this, but if your as excited as I am about the Halo Reach beta this monday, you could probably understand why I am doing this post. This is going to be one hell of an experience, as I was never a part of the Halo 3 Beta….Ok I confess I have not been apart of any Live Beta, so this will be a perfect opportunity break my Beta virginity as it were.

Anyway back to the weapons of the Halo Reach beta. I have scouted the net long and hard and have come up with a small collection of new additions and modified firearms to add to the Halo Reach arsenal. And here they are!

First we have the modded fire arms. These are the guns you are used to in the Halo series with a Halo Reach twist. Here is what we have so far

The Assault Rifle


I have heard that the Reach assault rifle is not that much different to what Halo fans are used too. If your stuck in a sticky situation, letting a blaze of gun fire out Rambo style will do some hefty damage. But I have heard that the assault rifle this time round is built more for accuracy than all guns blazing fun. But hey I’m still gonna go Rambo on peoples asses!

The Magnum

Halo without the magnum is like pizza without the cheese, this is the gun you use when the enemies shields are down, two bullets to the head and you enemies corpse is eating dirt in no time. So it is great to see this gun make a return. Weather it is scoped or not remains to be seen. but I have my fingers crossed for this one.

And now the new additions to the game, some of these fire arms have replaced some guns from Halo 3, but I am pretty sure it is for the better.

Designated Marksman Rifle (DMR)

Say bye-bye to the Battle Rifle and hello to the DMR. The best way to describe this gun is a mixture between a sniper rifle and the battle rifle. Deadly at both close and long-range, one hell of a weapon for anyone skilled enough. You have been warned

Granade Launcher

Story line wise, Brutes haven’t been invented yet in Halo reach, so they have stuck in a UNSC granade launcher instead. But this comes with a little added extra. You can either fire the grande launcher normally and you will get the classic explode on impact with enemy granade. Or hold down the trigger and the ‘nade will not explode till you let go. Now thats awesome.

Plasma Repeater

The plasma Rifle has been taken out and replaced with this awesome machine, a two-handed tank of a gun, which actually looks like a rifle this time round. A simple weapon that over heats in the classic Halo way, but this time round it doesn’t actually stop firing when it over heats. It just fires slowly, and you have to manually vent it with the reload button. Pretty cool I think.

Focus Rifle

Remember the sentinel beams? I bet most of you are there thinking, ‘what those pathetic beam guns from halo 2 and 3?’ Well you would be right there, well thankfully Bungie have chucked them out and given us a shiny Focus Rifle instead. This is a hybrid of a sentinel beam and a covenant sniper rifle from Halo 2 and 3. So this is going to be a pretty deadly weapon if used effectively.

Needle Rifle

Now this is one of the weapons in reach I am really excited about. Back in my halo 1 days I swore by the needler, But not to have a needler in Rifle form makes me very happy indeed. Don’t worry though, the original needlers will make a return in Halo Reach too.

It’s pretty much like the DMR with needler ammo, You are looking at a mid to long-range weapon with explosive ammo. Need I say more? I think not. It has also been said it can take out 3 opponents at once.

Plasma Launcher


The new covenant granade launcher is here. I mean Bungie couldn’t really make a game without a covenant counter part. It works in the same way as the UNSC ‘nade launcher but this time with plasma grenades. Again hold the trigger down to delay the explosions. I cannot wait to land a grande on a foe and just hold the trigger down. Prolonged death for the win!

And thats about it for the weapons so far. I cannot wait for the Beta on Monday.

Garv

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19
Nov
09

Halo Waypoint: More Games Should Do This.

I have been a bit deprived of Xbox LIVE recently. This week saw me once again logging onto LIVE to see what things I have missed.

So after downloading several gigs worth of demos onto my hard drive, I came across Halo Waypoint. Now me being the journalist I am, I personally have not heard much about this new addition to LIVE. Which is quite surprising really, seeing as I live and breath all things Halo pretty much. You could probably imagine my excitement when I saw the words, Halo, Download and Free pop up on the screen, so without hesitation I proceeded to download this interesting little gadget.

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Now I approach games in two different ways. The casual way, which is for things like beautiful Katamari and Guitar Hero, these games I am not fussed about getting 100 percent completion, I am there to enjoy the game and what it has to offer. Then there is the completionists way, where I approach a game and want to milk it for every little thing it has to offer me. Halo for me is a completionists game, I have owned Halo 3 for years now and still have not got all the achievements.

This is when Halo Waypoint steps in and gives me a helping hand. For those of you out there who have no idea of what this little gem is I will fill you in. This is a Halo dashboard that links all your Halo games together in a nice neat little package as well as updating you on all things Halo.

So how does it go about wrapping all you halo games up? Well what it does is it calculates your overall achievement score on Halo 3, Halo Wars and Halo 3 ODST. It then takes that number and applies it to its own unique scoring system giving you an overall Halo Career score and set of awards. It even shows you how many achievement points you have gained over the corse of your Halo gaming career.

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Before I get to carried away with my excitement let me give you some examples. Waypoint says I have an overall Halo achievement score of 1405G. That is all my gamer points added up from Halo 3, Halo Wars and Halo 3 ODST. It then takes that number and applies it to Halo Career Milestones. At the moment I am on Milestone 25, for hitting the 1400 gamer point mark. I can progress through these milestones by unlocking more achievements from any of the three games. But thats not all, you are also granted Waypoint Awards. These are medals given to you based on elements of gameplay thought the Halo 360 series. For example I have 8 out of the 15 awards which include: Special Weapons, Explorer, Halo 3 A.C.E, Halo 3: ODST A.C.E and so on. These awards are given to you depending on how many achievements you have unlocked in that particular bracket. So if I were to go into Explorer, it will show me the achievements needed to unlock that award, like finding all the skulls in Halo 3 or finding the audio tapes in ODST. The more achievements you unlock for that award, the higher your award tier. So I have a Tier 4 Explorer award because I went out my way to find the skulls in Halo 3 and stuff like that.

This is a fantastic tool for completionists, and general Halo braggers out there to really show off their achievements. But it doesn’t stop there, oh no. Waypoint gives you avatar unlockables. These unlockables are tied into Halo achievements, so If you say unlock a certain achievement on ODST the Orbital Drop Shock Trooper armour will be unlocked for your avatar. It’s little things like this that get geeks like us all riled up and wanting to unlock all Halo achievements, I mean c’mon, dress your avatar up like an ODST with guilty spark flying round your head? … Awesome!

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Aside from the Halo career path, Waypoint updates you with the latest Video, images and news from all corners of the gaming globe. Wanna catch up on Red Vs Blue? or take a look at IGN’s Halo features? Or maybe you want to know the latest on Reach or the new Halo DLC? Well it is all here, plus it will be updating all Halo fans with the Halo anime series as well.

Halo Waypoint is, in a word, Huge and awesome (ok that was two words) but it does bring the games into a nice neat little package, packed full with its own achievements and awards, with a side order of news, videos and images on all things halo. This is a must download for anyone who has been bitten by the Halo bug.

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12
Oct
09

Grifball The Sport Of Spartans

For me a good chunk of my past weekend has been devoted to one of my favorite sports, Grifball. The sport where you brandish destructive melee weapons and plant bombs in goals, then watch them explode as they take out the opposing team with them.

No I am not some crazy masochist, this is a glorious sport that has been created for Halo 3, and today I am gonnafill you in on what this sport is and tell you what I love about it. Maybe stick some top tips in as well to help you on the sports/battle field.

Grifball Rules And How To Play.

As this sport is pretty much filled with carnage and no holds barred game play, there isn’t much in the way of rules, but as for game play, the idea is you have two teams of four players. You also have one bomb which is placed in the middle of the arena, on member from your team pics up the bomb (doesnt matter who) and places it in the opposing teams goal to score. The first team to five goals wins.

grifball1

Utter mayhem and flying bodies take place in this game, while you try yo score, every player is armed with energy swords and gravity hammers, making for some pretty epic deaths. The bomb carrier can easily be identified as he/she changes into a nice gold colour when holding the bomb and gets a oversheild too, but they don’t usually last long around gravity hammers.

The History Of Grifball

So how did this sport come about? Well according to the Officail Grifball Site it all started with the ever popular Halo Video series Red Vs Blue. The creators were doing a one off special episode to introduce the Heroic map pack and what it could do.

As you can see the video was done pretty well, but they didn’t use all the footage. There is a deleted scene where Grif has made his own game, where he would take a flag from the flag spot and only move it about 2 meters in front of him, thus him winning his game. That wasn’t very funny so didn’t make the final cut, but the Red Vs Blue guys had the game variant made for the sketch, so while the DIY video was uploading they tweaked a few things, they changed things like turning the game into an assault varient as apposed to the original single capture the flag and went through various weapon types etc, and before you know it they had created Grifball.

The game has now become so popular that Red Vs Blue run their own Grifball league, where hopeful teams of four from all over the world join in for some carnage and fun. But I could imagine Playing Grifball on that type of playing field is a whole lot different from the amateur double XP weekends I am used to.

Garvaos’ Top Tips

As I say I am no pro to this game, but I love playing it, so maybe these tips will help you out if you are new to the game, or just have a nasty habit of running around like a headless chicken and dying every five seconds, don’t worry it happens to the best of us.

grifball2

  • At the start of each round everybody runs to the center of the arena to grab the bomb. Now be very wary here as gravity hammers are going to be slamming down on the ground like no ones business. So my top tips here are A) Hang back near the goal and play goaly for a bit, or B) Run for the bomb but back pedal just before you get there so in effect you are doing a dummy run, this will then provoke the opposing team members to attack with their gravity hammers, if all goes well and they miss, slam them with an attack of your own, and the bomb is yours.
  • Even though Gravity hammers look nice and shiny and do a lot of damage across a large area, I tend to go for the Energy sword as my weapon of choice, Why? Well because it has a good range of up to about 10 meters-ish and if you unfortunately miss your first attack with the trigger, you can quickly hit B for a second quick melee attack.
  • Now its easy for people, once they have possession of the bomb to go running straight for the goal, sometimes it pays off, but other times it doesn’t. Judge your surroundings and strafe and back pedal, it’s always a good idea to have your team mates around you and look for gaps to run through. Rather than just running willy nilly and probably ending up with a gravity hammer or energy sword to the face.
  • And finally, this tip is good if you have great timing, me I’m not so hot at it, but give it a go if you have the opportunity. When you carry the bomb you have a melee attack that can take an opposing team member down in one hit, has hardly any range, so timing in essential. But if used well can make you into a Grifball weilding machine

So thats about it for My in site into Grifball. I am personally not much of a sports fan but his game is absolutely genius. All you Halo 3 players out there, next time you see Grifball on a Double XP weekend be sure to play a few games, you won’t regret it.

Garv

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09
Oct
09

Review: Halo 3: ODST. Are You Ready To Drop? (X360)

Me being the halo fan I am, I was extremely happy to get my hands on my very own copy of  Halo 3: ODST. The Halo franchise is that important to me I couldn’t help myself thinking that this would be the release of the year for me. So has it lived up to my high expectations? Or should I just orbitally drop this title into the nearest bargain bin?

Story mode sees you taking on the Role of an ODST. This rather cool looking acronym stands for Orbital Drop Shock Trooper. But to the UNSC (Or United Nations Space Command) these guys have been nicked names ‘Hell Jumpers’. You are dropped into Earths mega City New Mombasa to sort out a covenant invasion on the city.

odst_1

As you make your merry way down to earth from orbit, a covenant mega ship conveniently decides to jump into hyperspace right above the city, this in turn causes a slip space rupture and knocks the whole squad of ODST’s right off of corse. You awaken six hours later in the city with no idea where you are or where te rest ofyour squad is. It’s from here you have to explore New Mombasa for clues to the where abouts of your team mates. The city is infested with Covenant and there is defiantly a feel of isolation and the desperate will to survive.

As the new guy to the squad it is somewhat unfortunate that you are the only trooper left in the whole city. You are equipped with the ODST issued hand gun and SMG. Now the hand gun and SMG were not the greatest weapons in the original Halo trilogy, to be quite honest they were my least used weapons. But in ODST this is a totally different ball park, these guns have been equipped with silencers and scopes making for some more precision aiming. In all fairness I think it is safe to say that both weapons have been slightly upgraded in power. I can now quite happily take out grunts and jackles with one head shot, but when it comes to a Brute Cheiftens (big brute aliens with a gravity hammers and so much armour it’s not even funny) about four or five headshots can take them down. The same goes for the SMG, both of these weapons are a necessary for surviving the dark Covenant infested streets of  New Mombasa.

ODST’s are very different from playing as the Master Chief. They have been scaled down a lot. Now my classic way of playing Halo or indeed and FPS is to see a load of enemies and go in all guns blazing. In ODST however if you try this then your defiantly in for a death sentence. You can’t jump nearly as high as the chief could in Halo 3 and you are void of a shield but have a little bit of staminer to help you, not only that but duel welding has been stripped as well. Ok after that list of what there isn’t I bet a few of you out there are probably hyperventilating at the very thought of no shield. For me however this stripped down gameplay is what a game like this really needs. There is a huge element of survival here and not having a super suit to save your life adds to the effect brilliantly. But what the ODST’s lack in spartan technology they make up for with gadgets.

As you hunt the city looking for clues you have a VISR mode at your disposal, what this is, is a night vision mode, terrain analyser, city map and enemy recognition all in one. The VISR is fundamental, it links up with the city’s AI so you can locate the where abouts of your team mates, it tells you what to look for as it highlights key objects in a nice yellow outline and more importantly you can see in the dark. When linked up to the city AI you are given way points on your map, these waypoints are the last known locations of your squad. Once you get to said waypoint you then find a clue, this clue then triggers a flashback.

odst_2

The flashbacks in ODST are where you get to play the other members of the squad and their story of what happened when they landed in New Mombasa. These flashbacks let you play through what happened to them six hours previous. This is where the true Halo game play we all love and adore comes in, you get all the weapons, action, gun fights and vehicles in these flashbacks. They are a real joy to play and tie the story together well, they are a great departure from the loneliness of the city at night.

The visuals of this game are very much the same as Halo 3, this is probably due to the fact it’s all done on the same engine, but Halo 3 was beautiful and this game is very much the same visually, sometimes shadows in the flashback scenes seem too dark  but other than that it is looking good.

The voice acting I can’t be happier with personally, now I am a huge fan of the TV show Fire Fly and in ODST they have brought in Adam Baldwin, Nathan Fillion and Adam Tudyk voicing three of the squad, as well as Tricia Helfer from Battle Star Galatica. So you have a brilliant set of voice actors, but you can tell that the guys at Bungie are Fire Fly fans as well, becuase each of the rolls the old Fire Fly cast has been put in to are the nearest your gonna get to the rolls they played in the TV series.

Halo 3: ODST is not all about the single player campaign though, new to the Halo Series this game brings in a new multiplayer mode, known as Fire Fight. This is Halo’s answer to Horde mode that so many gamers are accustomed to from gears of war. I personally haven’t played horde mode and this was an entirely new experience for me, and I must say, it is awesome. You can team up with up to three other team mates either over XBox LIVE or local multiplayer. The aim of the game here is to survive wave a pon wave of Covenant, and complete each stage, each stage is composed of three rounds and in each round you have about eight waves of enemies to kill. making this a huge amount of Covenant slaying. I would of personally loved to see a scara thrown ito the Fire Fight at times though, and mabe just to make it a huge Covernant fest  they couldofthrown the Elitesin as well, but you can’t have everything ‘ay? The game also likes to throw some spanners into the works. You know in Halo 3 where you could collect skulls that messed with the game play? Well in Fire Fight after each stage some of these skulls are activated. Making for some brilliant varied game play which quite frankly I am addicted too.

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What is quite handy though is when I bought ODST I got a Halo 3 multiplayer disk, this entitles you to all the downloadable content map packs for Halo 3, plus three new maps, and all of forge mode, theatre, etc. This was dead handy for me, as it enabled me to free up my Hard Drive a bit so it’s a worth while purchase. That and with my copy of ODST I got an invertation to the Halo Reach Beta when it comes out next year, cannot wait for that.

All in all Halo 3: ODST is a great addition to the Halo series, with a great cast, great balance of surviving out on your own with full on action eventhough itis only a six hour campaign mode your still gonna be quite happy whith wht you have at your disposal. If you’re a Halo fan like I am, you will not be dissapointed.

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03
Sep
09

Upcoming titles galore!

This year, I’ve felt that the good game releases have been very sparse, few titles actually giving me any genuine interest or excitement. However, lately there has been a huge influx of gaming news that have peaked my interest, although sadly most of them wont be released until next year or possibly even later. Anyway, here’s a round up of what I’m looking forward to, and when the current release dates are scheduled for. Let me also point out the new ‘Upcoming releases’ section added to the menu above, where we will list many of the upcoming games, release dates and links to the articles that cover them!

September 2009

Final Fantasy Dissidia – PSP

Dissidia is the all new Final Fantasy fighting game starring heroes and villains from most of the games of the series, allowing epic battles between FF fans favourite characters in strange matchups such as Cloud vs Kuja and Sephiroth vs Kefka. Boasting a story mode and RPG-esque levelling system, Dissidia looks to be an exciting title with plenty of impressive visuals and fancy battles. Definitely one for the FF fans out there! Dissidia is released tomorrow, so you won’t have to wait for this one!

 

WET – X360/PS3

A fast paced, third person shoot ‘em up that seems to be the love child of Max Payne and Stranglehold, the beautiful but deadly Rubi is out for blood. Featuring crazy moves and plenty of slow motion shooting, WET’s over-the-top action and Tarantino moments could turn out to be something quite special. The game is currently due for release on the 18th September.

Halo 3: ODST – X360

Everyone’s favourite shooter returns, although with a new hero. Master Chief steps down for a rookie of the ODST unit, in a spinoff title that is set alongside the plot of Halo 3, with an all new campaign mode. However, I’m sure there will be just as much alien-shooting and online multiplayer as ever before, as Halo will no doubt take the online gaming world by storm once again. ODST is due for release in the UK on the 22nd of September.


October 2009

Kingdom Hearts 358/2 Days – DS

A spinoff of the Kingdom Hearts series, 358/2 days is set between Kingdom Hearts and Kingdom Hearts II, starring Roxas and covering his own story between his creation, and leading up to his role in the second title. The game will be a full 3D title in the vein of  the main KH titles, with Roxas fighting alongside members of Organisation XIII in various worlds. The game will introduce new styles of character customisation, and offer some form of multiplayer. The game is due for release on the 9th of October; expect to hear more on the title beforehand.

 

Brutal Legend – X360/PS3

Starring Jack Black as the voice for the game’s lead character, Eddie Riggs, Brutal Legend is a third person title set in an open world where Rock is the law. Eddie finds himself transformed, his rocking abilities giving him supernatural powers as he fights using his guitar, an axe and his self-built hot rod to fight the evil powers that threaten the land, and no doubt save the day. Featuring cameos from rock legends such as Ozzy Osbourne, Judas Priest’s Rob Halford and The Runaways’ Lita Ford, Brutal Legend looks like a must have for any self-respecting rocker. Brutal Legend is currently scheduled for release on the 16th October.

November 2009

Assassins Creed 2 – X360/PS3

Assassins Creed 2 will take all the good things from Assassins Creed – a free roaming world, stealth kills and parkour-style exploration, and improves upon it in many ways. The new lead, Ezio, is able to swim unlike his predecessor, has dual hidden blades, can use a myriad of different weapons and gets access to a host of contraptions from Leonardo Da Vinci, including the flying machine. Assumedly with an improved AI, and more varied missions, AC2 is looking beautiful and hopefully something well worth paying for. Assassin’s Creed 2 is due for release on the 20th of November.

My next post will cover what there is to look forward to next year, so stay tuned!

-Leon

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21
Aug
09

The Fire Fight Is On!

The past couple of weeks I have been looking into Halo 3: ODST. I am a huge Halo fan and have been ever since my mate over the road first got the original XBox and we used to play Halo: Combat evolved, or Halo 1 as it’s more commonly known. ODST is a GamesCom at the moment so I though why not lets talk about it now!

For all you who missed my Halo 3: ODST round up or you just have never heard of Halo 3: ODST for some bizzar reason. Fans to the series are in for a surprise because you will not take the role as Master Chief. You are  one of a squad of Orbital Drops Shock Troopers, of ODST for short. Your gonna find yourself with a different Head Up Display, weaker over-sheild, different types of visors for example night vision, you won’t be able to duel wield or jump very high.

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I know some of you are thnking this is gonna be crap, becuase there is so much stuff that has been taken away, well to me this looks like the opposite, it has gone back to some of the basics from Halo 1, which is great because as good as halo 3 was MC was a uber powered spartan by the 3rd installment. It will be great to see what it is like going back to what halo’s game play was originally like…kind of.

This post however is not an overview, today I want to give you an in site into one of the multi player elements of the game called Fire Fight. This is a four player co-op mode, where each player takes on the role as an ODST member. Now assuming you are familiar with Gears of war 2 or even Time splitters. Well in Gears you have a horde mode, were wave upon wave of enemy troops come and you have to kill them, and in Time Splitters in some challenges you get wave after wave of zombies.

Fire Fight is Halo’s answer to the Gears horde mode or the zombie killing fest in Times Splitters, you are thrown on to a map and then you have to kill wave after wave of enemies that are increasing in difficulty. The aim is to kill them all before they kill you. This, I think, is truly awesome. If you cast your mind back to the Evolution Of The FPS post you know there is nothing I love more then just running round and killing with no other objective.

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The beauty of this mode is, you have no idea what you will be facing next, from what I gather every covenant enemy from the Halo universe will be dropping in and raining on your parade. So at one point you can just have  couple of grunts and jackals, or you can have a siege of brutes with a side order of wraiths, the possibilities are endless!

What I would love to see though is some sort of Flood fire fight mode or wave within the multi player game, or even one of the waves being a scarab, this is me just spilling my guts here so none of what I had just said is confirmed, but imagine if it wasn’t just Covenant.

As with each wave getting ever more difficult the Halo 3 skulls play a part as well, each round will enable one or more of the skulls from Halo 3 just to add to the action.

Fire Fight does look amazing and I cannot wait to get some peeps together and start murdering Covenant.

odst 1

As this game is coming out on next month I think it will be a good idea for me to review Halo: Combat Evolved, Halo 2 and Halo 3 for the blog so that come release I can do a comparison, and tell you if the next instalment in the Halo franchise is good enough.

I’ll also throw in the Halo Wars review I have been meaning to do for good measure!

Halo 3: ODST is set for release on September 22nd on the Xbox 360.

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01
Jul
09

Halo 3: ODST round up

I feel a bit ashamed really. I now have  moved back home and all I have done on this site is one review. Time to put a stop to this!

This September sees the next installment in the popular Halo franchise. Another FPS but this time not with master chief but with a new protagonist.

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The as yet named character is apart of a unique band of specialist marines known as the Orbital drop Shock Troopers (ODST) These guys are brought into new territory to eliminate enemy threat. You may remember the mission in halo 2 called delta halo where the chief was dropped on the new halo ring with the ODST.

Known for their bravery and cunning the ODST or “hell Jumpers” aren’t built like the chief, so this game will implore you to take a more stealthy approach to the game, making good use of cover and taking you enemy by surprise.

So what of the campaign? This game is set on earth just after the events of New Mombasa in Halo 2. You are Dropped in to sort out the hostile situation in the city. But your character somehow is dropped else where in the city and you have to find your team mates, while trying to survive the covenant horde. Apparently the game is going to take a less linear approach to the campaign mode in the previous halo games, leaving the player to make the choice of where to go next.

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Halo would not be halo with a good slice of multiplayer action. Halo 3: ODST does not skimp out, and will ship with all the halo 3 maps to date including the heroic, legendary and mythic map packs . It will also include forge mode and all the other multiplayer so its pretty much identical to what is on halo 3 now.

So is halo ODST going to bring anything new to the multiplayer experience? The game will be introducing a new game mode called Fire Fight. This is reminiscent of Gears of war 2’s horde mode. You have a set amount of lives and kill oncoming waves of enemies simple as that really.

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Halo ODST is set to come to English shores in September. I will be keeping my eyes peeled.

Garv!

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