Posts Tagged ‘harmonix

13
Jan
10

Lego Rockband

Just child’s play?

Well the new year is upon us and after a slightly longer break than anticipated I feel it is due time for some reviews. After much thought on what my first full review of the year should be (and honestly, it was a difficult choice) I decided it was only right to kick off 2010 with a closer look at the newest offering from the rock band family. Yes, I know its kinda predictable, but it is sort of my thing!

I write this in honor of all of you who still have the tatty plastic box of mismatched Lego bricks buried at the back of the wardrobe, you just can’t bear to get rid of. I know who you are…

Lego to me is an institution. A childhood symbol of freedom, creativity and mess which has brought hours of Joy to generations of children the world over. I believe that most of the true creatives in the fields of architecture, sculpture, product design and art have their roots in lego and for this reason I feel that we owe lego a great debt of gratitude. With this in mind it may shock you to hear that initially I was dubious about the prospect my favorite genre being merged with lego. Afterall, with the Rockband series no longer in its infancy it is necessary for the games to improve with time, and I was curious about how the integration of Lego would be able to move the gameplay forward and not turn it into pure ‘Childs play’. I was prepared to log on full of criticism, after-all I love the more serious music games (if there is such a thing) with lifelike character creation and more hard core set-lists and hated the thought of losing these elements. However from the moment my Plastic band climbed onto their plastic stage, with their plastic instruments and started their first plastic gig I couldn’t help but find myself smiling, I like this game.

Firstly this title is very similar to the previous Rock band titles, so don’t go expecting any dramatic changes. The concept is still the same, you are a new band, gradually rising to fame, fortune, stardom etc… You are able to progress through the game by earning lego bricks which allow you to build various modes of transportation for your band. A simple idea, but one which gives the game much needed structure making it easier to navigate than previous titles. The game is Lego themed seamlessly from start to finish, with everything from the notes to characters and titles screens having the same, nieve plastic feel. This aesthetic is as chaming and simple as the previous Lego titles, and though there are no surprises here it is very well executed. The level of dedication to the lego theme is especially obvious in the entirely customizable nature of not only your band, but your Rock den, offices and instruments. Throughout the game you are also able to hire staff, such as roadies, various managers, stylists and promoters who will also aid you in your rise to stardom. Unlike previous games, in this title you are able to change the appearance of your staff, who will then appear to mosh at the side of your stage during certain gigs. Though turning your roadies into a horde of rock grannies wont aid your performance, it will certainly keep your band entertained, and after-all if this game isn’t an opportunity to be childish what is?

Though the gameplay was pretty much as expected, there were some surprises. Firstly I must mention the Rock power challenges, which have to be the most entertaining addition to the gameplay. The challenges are the boss fights of the Rockband world, cropping up as encores to end of level gigs. In order to progress onto the next level, you must use the power of rock to complete certain challenges. In this game your plastic instruments have the power not only to scare away ghosts (to the tune of Ghost busters I might add) but also the ability to destroy buildings (Tick tick boom, the Hives) and even save a sinking ship (In too deep, Sum 41). In order to complete these feats of rock heroism and save your band, each band member must play their own section of a song before all joining in for the final, almighty plastic killing blow. I found the addition of these challenges reminded me of the very first guitar hero boss fights of GH3. I was disappointed when guitar hero abandoned this feature in favor of a more simple set-list based game and am really happy that rock band have brought it back to life once more. The fact that these challenges include all of your band makes it more of a party/team game than ever before. So if you want to get the most out of Lego rock band I strongly suggest that you recruit one or more willing friends/brothers/sisters/parents (Voluntarily or not) to play through the career with you as a band. Usually I like to play the career alone, but the novelty factor of these challenges is really worth sharing, trust me.

As for the set-list it is much softer than previous Rock band titles, but it makes up for this in the classic, and quite often novelty choice of songs. The set-list somehow manages to be both family friendly, and entertaining, with song choices which are as much about childhood reminiscences as the lego bricks are themselves. With its mix of retro classic songs and future hits including You give love a bad name, Bon jovi, Summer of 69, Brian adams, Kung fu fighting, Carl douglas, A-Punk, Vampire weekend, Walking on sunshine, Catrina and the waves, and The final countdown, Europe, all generations are likely to find themselves erupting in a chorus of ‘No way, I remember this!’ which only adds to the party potential of this game. In fact the mainstream yet quirky set-list makes me sure that Lego Rockband is going to take over from the Beatles as the family party disk of 2010. After-all, the sing along potential of the game is just truly epic.

A quick footnote in relation to my previous statement. Yes, this is a party game, however I am also very much aware that the difficulty level has been well….changed back to normal when compared to the previous offering of the Beatles Rock band. Generally I liked The Beatles rock band, however I did find it very easy even in its hardest modes. I am pleased to say that though this game is not the most challenging made, they have slightly upped the difficulty which to me is a great relief. I am all for family gaming, including everyone, hugs and hippy flowers etc, but that is what easy/normal/hard mode is for. Expert mode, in my opinion should keep getting harder, otherwise you lose the challenge. It is nice to see that Rockband has now rectified the one mistake they made to an otherwise great title. There is hope for the hard core fans yet, as long as you like tacky rock. (Which I do, and I mean I REALLY do.)

Another, less obvious change to the gameplay is the re-invention of how band members may be saved from failure. As you will probably know, in previous rock band titles if a band member fails they can be brought back into the game through another player activating overdrive. However in Lego rockband this is not so. In lego world on the point of failure each band member is responsible for bringing themselves back into the game through successfully hitting a section of highlighted notes. If the band member is able to hit these notes they are brought back into the game, making every lego rocker completely in control of their own plastic fate. Though this is very useful if you band are, well for want of a better word quite crap, I find it takes away from the whole team aspect of the Rock band series. Part of the fun of Rock band is working together and helping your teammates out, and though this change makes the game easier it does kind of take away from the sense of achievement the band gets when working together. This one of my only criticisms of this game, and though it bothers me a little it is not really something which will spoil the game for most.

I also could not write this piece without mentioning the obvious changes to the character creation menu. We are all familiar with the interchangeable heads, limbs and torsos of lego men, and the character creation takes full advantage of this basic modular system. Though the initial character creation offers a somewhat disappointing choice of heads, bodies and limbs, it is soon made apparent that most of the ‘Shinyer’ body parts can be earned very easily throughout the game. Though this may be frustrating to start with (I couldn’t find anything to wear!) by the end of the game the offering of lego fashion is actually quite good, so hang in there! It is also nice that the various lego fashions are linked to the venus/challenges you play. For example, by completing a pirate ship level you can win all of the parts to create your own pirate band, and as they are interchangeable with the normal rock attire it is possible to come up with some quite weird and wonderful combinations. This attention to detail is to me exactly what gives this game its charm. Its creative yet nieve combinations embody the true spirit of Lego, giving the game a sense of purpose and style.

On the subject of style the real beauty of this game is that it in no way takes itself seriously. This laid back attitude to itself somehow gives the game a sort of magic, charming quality which makes it truly hard to dislike. It is almost as though in losing of some of my favorite elements (the competitiveness, the lifelike characters, the hard core metal) the game gains something new, something quirky, something fun. I know, I know. Lego IS fun so what did I expect, but I suppose my point is that this game is a real breath of freah air, especially when the format of its predecessors seems to grow somehow tired. Even the animations, though child friendly and quite innocent, have a kind of charming quality which I found very hard to resist. To hate this game would be like to kick a puppy, and everyone knows thats not nice.

In a sentence, all in all I found the spirit of Lego rock band much more like the Beatles rock band than 1 or 2, so if you liked the Beatles, you will like this.

Stay tuned, big fat juicy Plus Xp video surprises on the way soon. I will keep you updated, I promise…

Until then,

GuitarGirl24
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07
Oct
09

Lego Rockband! Just when you thought your plastic instruments couldn’t get any more plastic….

What do you get when you cross sex, drugs and rock n’ roll with a kids toy box? Well, Lego Rockband of course, what were you thinking….?

legorb1

Word has come from Toytown that lego Iggy Pop and lego David Bowie are confirmed to be the first guest stars of the Rockband franchise. Along with the announcement of the guest stars, a sneak peak at the setlist has been reveled, giving an insight into how this self proclaimed ‘family friendly’ title is going to sound.

  • “A-Punk” – Vampire Weekend
  • “Accidentally In Love” – Counting Crows
  • “Aliens Exist” – Blink 182
  • “Breakout” – Foo Fighters
  • “Crocodile Rock” – Elton John
  • “Dig” – Incubus
  • “Every Little Thing She Does Is Magic” – Police ?The Police
  • “Free Fallin’” – Tom Petty
  • “Ghostbusters” – Ray Parker Jr.
  • “Girls and Boys” – Good Charlotte
  • “I Want You Back” – Jackson 5
  • “In Too Deep” – Sum 41
  • “Kung Fu Fighting” – Carl Douglas
  • “Let’s Dance” – David Bowie
  • “Monster” – The Automatic
  • “The Passenger” – Iggy Pop
  • “Ride a White Swan” – T. Rex
  • “Ruby” – Kaiser Chiefs
  • “So What” – Pink
  • “Song 2″ – Blur
  • “The Final Countdown” – Europe
  • “Tick Tick Boom” – Hives ?The Hives
  • “We Are The Champions” – Queen
  • “We Will Rock You” – Queen
  • “You Give Love a Bad Name” – Bon Jovi

At a glance this taster setlist looks promising, with a good helping of tacky classics and the possibility of some more lively gameplay. However I cannot fail to notice a big gap where the usual chunk of metal and grunge would be, which If remains throughout the title (which I have a bad feeling it will) will be a great shame. The game supports all of the usual Rock band instruments (Plus the Gh versions if your like me) and has a rather cute ‘Build and play’ philosophy which runs throughout.

legorb2

Other features promised by the game include the possibility to customize your not only your band and instruments, but your studio, roadies and even your manager. In addition to this the lego theme continues with inclusion of lego themed challenges which run alongside the traditional Rockband gameplay. These challenges allow you to use the power of rock to battle enemies, summon storms and create earthquakes all with the power of plastic. Completing songs will also allow you to collect lego bricks, with which you will be able to build newer and more exciting rock-mobiles to transport your band to better gigs, some of which are truly out of this world. Apart from this. gameplay and format is to be similar to Rockband 2 making the main differences in this game the customization possibilities and family safe direction.

All in all this looks to be a charming and imaginative title. Though I do not agree with the mainstream direction music based gaming is taking, I have to credit this game as it promises to be truly imaginative in its themes and customization. It would have been only too easy to limit the lego theme to the rockers appearance, but this new information leads me to think that this game may still have some surprises up its sleeve. I will be sure to keep you posted when I find out!

Lego Rockband is due to be released in November 2009. Watch this space.

GuitarGirl24

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20
Sep
09

Another Look At Beatles Rockband And The Big Questions In Life…

Well after a long postal delay (thanks a bunch royal mail!) I am now the proud owner of my very own copy of the Beatles Rockband. Some of you may remember my previous taster review about the game, and I am pleased to say that so far it has lived up to my high expectations. Overall it is an extremely uplifting and very well put together game. The game tells the history of the Beatles through a mixture of chronologically ordered music choices, photography, and animations which resemble a kind of living scrap book. The game characters also age throughout the games progression making you feel like you are really taking a journey through time with the band. I found the gameplay enjoyable, much the same as Rockband 2, however unlike Rockband 2 you do not have as much control over the drum solo’s and the whammy bar seems to have little or no effect on the note you are playing. I feel this is a shame as this freedom to experiment was a nice touch in the previous games, and without these features I find myself distanced from the gameplay. There are however a few nice features to the game which go some way to making up for this. One of these is the opportunity to unlock bonus photographs and create an album of the beetles history for exceptional performances during the career mode. Though these are probably only of interest to true beetles enthusiasts, it does give you a reason to challenge yourself which I feel gives the game a greater replay value.

One thing about the game however, is really bothering me. Unlike previous Rockband games, in this game to play the singing career you need a proper microphone, the normal x-box live headsets don’t work. Now usually this would not be a problem (seeing as most people with the band kits have a mic) but with the addition of 2 and 3 player harmonies this becomes very frustrating. I can’t even try out this new feature without buying a second mic (which I probably won’t use outside this game anyway) and seeing as i usually play alone or with a full band and not 2 singers I cannot justify buying a second mic. This has made me wonder why Harmonix has decided to stop the use of the live headsets. Is it because they are not as effective, or simply a scheme to make people shed out for the extra microphones? With this thought, my mind begins to ask the higher question, are official Rockband Mic’s really necessary to complete the game? Or is it possible to equal or beat your score using an X-box live headset instead. Also, and perhaps more importantly, are singers without the proper microphones truly at a disadvantage, or are they just using this as an excuse for their poor singing? I decided to conduct a short experiment to find out once and for all.

The experiment went as thus. Using Rockband 2 on expert mode I sang a 3 song setlist with the official Rockband Mic and noted down the scores. I then sang exactly the same songs with the X-box live headset and compared these scores with the original set. The results were quite conclusive-

Blondie-One way or another
Rockband Mic- 128,332 (I put this down to having no warm up!) 5*
X-box live headset- 130,863 5*

Kansas- Carry on my wayward son
Rockband Mic- 106,613 4*
X-box live headset- 91,056 4*

Tenacious D- Master exploder
Rockband Mic- 38,230 4*
X-box live headset- 34,486 4*

It looks to me that though the scores are consistently higher with the Rockband mic, it is possible to get the same *rating with a score almost as high with a live headset. Overall this experiment has taught me three things.

That it is more fun to sing with the Rockband mic
The Rockband Mic gives slightly better results than the Live mic
The same star level can be achieved with the Rockband mic and the Live headset.

To conclude, though the Rockband mic gives slightly better scores, in my opinion the scores are not different enough to warrant scrapping the Live headset altogether. This tells me that Harmonix have scrapped the live headsets in the Beatles game either to try to improve the gaming experience, or simply to sell more microphones and make more prophet. I am sad to say that I believe it is the latter, sorry Harmonix, your busted!

- GuitarGirl24

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06
Sep
09

The Beatles: Rock Band

I remember the first time I played Guitar Hero, I was totally unsure about how I felt about playing a game with this plastic guitar. However, before long I was hooked – I had enjoyed music games such as Gitaroo Man before, but this was something else. Although not the same as playing a real instrument, it gave me a real rush and I would play the game for hours on end, a real sense of achievement when I finally managed to beat the next song that I’d been stuck on – beating Cowboys From Hell on Expert was probably one of proudest moments of my gaming life.

Since then however, the franchise has evolved – and Harmonix handed over Guitar Hero to Neversoft in order to create the next big hit – Rock Band. Not only could you now play guitar, but they had created drums and a microphone as well. Again, I was a little wary of these new additions, but was pleasantly surprised – although the guitar will always be the instrument I feel most comfort and satisfaction playing. Rock Band had a new, sleeker style than that of Guitar Hero, and introduced the idea of Character Creation, which is something I’ve always loved. Before long I was rocking out to Welcome Home by Coheed and Cambria with my family and friends, and loving it.

Now that Guitar Hero introduced their own “band” play, with matching drums and mic, Harmonix is in competition with its firstborn, ever striving to create something new to up the ante. With Guitar Hero now on its fifth main title,  several band-specific spinoffs have emerged – such as Guitar Hero Metallica, and Guitar Hero Aerosmith. So it may come as no surprise that Rock Band have announced their own band-specific title – The Beatles: Rock Band.

The game has been developed with contributions from some of the original band members such as Ringo Starr and Sir Paul McCartney, alongside some of their close contacts and relatives. The title will not be cross-compatible as the previous Rock Band titles, and is instead a stand-alone title with some new mechanics and features not seen before – including up to six player gameplay with two extra microphones for three player vocal harmony alongside the instruments. Also – whether or not this can be seen as a good thing – many audio cues such as booing and cheering have been removed, as well as any actual audio change from using the guitar’s whammy bar. This is supposedly due to wanting to keep the ’sanctity’ of the original music, although it could feel a little lacking if you’re used to playing the previous titles. As with Guitar Hero’s band-specific titles, the game will feature virtual versions of it’s band members – John Lennon, Paul McCartney, Ringo Starr and George Harrison. Unlike Guitar Hero’s band-specific titles, however, the track list is comprised entirely of 45 Beatles tracks, as opposed to a mix of their own titles and influential bands.

The game will include most of the regular modes seen in Rock Band titles – Story (The Beatles’ answer to Career mode), Quickplay, Versus modes, and Training. No-Fail mode has been carried over from Rock Band 2, allowing players to play the game with no risk of the song ending due to bad perfomance. Additionally, anyone playing on ‘Easy’ difficulty will be granted this privalege automatically. However, features such as in-game cash and ‘boss’ stages have been removed from the title in an attempt to keep the game simple – perhaps to appeal more to the band’s older fans who wish to only enjoy the music.

Naturally, the game will be released as both a standalone disc, compatible with the older instruments from the previous titles, and a boxed version which includes one guitar modelled to look like a Hofner bass guitar, a Ludwig style drum set, a microphone and stand, and apparently some extra content that is currently unannounced. Two more guitars are available for purchase – based on the Rickenbacker and Gretsch guitars, but will be sold separately. There will also be DLC released in the future, including full albums such as Rubber Soul, and packs of small batches of songs.

The Beatles: Rock Band is due for international release next week, on Wednesday the 9th of September (09/09/09), to coincide with the release of the remastered collection of the Beatles CDs which are released on that date.

The gameplay itself looks like a solid title, although some of the regular features are missing in order to keep the game clean and simple. When it comes to a title like this, it’s really a matter of taste – if you are a Beatles fan, or music-game fanatic, this looks like a solid game that’s well worth the purchase – especially if you fancy the new three-player harmonising. However, if you’re not bothered with Beatles music, and aren’t much of a singer, its really not worth it with all the other Rock Band and Guitar Hero titles available – including Guitar Hero 5, which is due very soon.

-Leon

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