I have been playing Assassin’s Creed II for the most part of the last week – having received it for Christmas alongside my copy of Dragonball: Raging Blast. Although I haven’t yet finished the game, I feel it’s time I wrote down my thoughts of the second installment regarding the story of the battle of Assassin’s and Templars. The original title was a bit of a mixed bag, with a general feeling of uncertainty around a lot of gamers. On one hand, the concept [...]
The first Assassin’s Creed was a title I had mixed reactions about – the game boasted impressive graphics and complex climbing animations, alongside a brilliant concept and some clever mechanics. However, after playing it for a while, I couldn’t help but feel the game lacked variety, with its repetitive missions, easy combat and basic objectives – in a way it felt as though the game’s engine was more advanced than its actual gameplay. Although it was enjoyable in many ways, it had [...]






